First I need to apologize for the delay...the past few weeks have been really crazy busy and I have had hardly anytime to catch my breath, let alone write a post. But I have some very persistent readers that I very much appreciate the push from, so let's get into this shall we? So many things to discuss and so many hurdles to leap together...
So to start the Star Wars game; I am going to try and not run both the games I had together, but I can't promise that won't happen and really there are only one or two readers who will know :). When we last left off from the Star Wars game, our group was sent with the mission to return to Coruscant (now occupied by Sith) and retrieve a holocron from one of the Senators. When we thought about it, we thought about how easy that was going to be...I mean no big deal guys right?! Just walk right into the Sith headquarters and take a holocron-walk in the park. Luckily, my beautiful and perfect Jun Fan (yes I will refer to him like Carlos from Night Vale #sorrynotsorry) arranged some "help" to the tune of clearing out the way for the most part so that we didn't meet up with any unnecessary unfriendlies whilst on the mission. After said holocron was collected, we headed back to the ship, where we planned to meet up with the other part of our party. That's where things get interesting.
We did the biggest faux pas of RPGs and the one thing that any smart party will try as much to avoid doing...we split up. For the most part things went "okay", aside from the other part of the party almost getting assassinated. They were able though to work it out through negotiations and returned to the ship with their "ally", ready to bring us the good news of their discussion. Turns out they had met up with a contract killer, hired to kidnap Harper (the heir to the Hapes' people) and through diplomacy and tactics managed to talk him out of that and instead into working with us to train some Silver Strikers (I am sure you guys remember those dickbags from the past post) that would be helpful to us. That sounds really great guys right?! I mean we worked on diplomacy instead of just shooting the shit out of everything and made an ally. Way to go us!!!
So here is the thing, I ALWAYS play safe characters, I try really hard to not rock the boat and not piss off other PCs. Really it is always my intention to keep the other PCs and their designs in mind with my character's actions, I think it is only fair to the other players and their characters. That being said, I did something more in line with what I thought my character would do and less what would be better for the party. So WARNING to all you readers, IF you are going to do this-make sure you are ready for the fallout. I wasn't and it has been tough to say the least. But first let's get into what my character did....
Way back in a backstory from long long ago in a far away galaxy, my character was put on a mission to kill a contract merc named Ladden. The mission was unsuccessful when she was pulled off the mission to start the quest (IE the game I am in now), so a mark was left alive, a job unfinished. So we get back to the ship and guess who is there waiting for us...none other than the rest of the party and Ladden. Good thing for my character, he didn't notice her at all, but she knew him and knew that this was the best chance that she was going to get to fulfill the mission. So she plays up the flirty Twi'lek nature and talks with him and tells him to come to her room later and she can give him the lightsabers that he requested. Of course he comes to her room, because duh and starts to put the moves on her. She puts a lightsaber at his chest and intimidates the fuck out of him (I rolled a nat 20 guys, it was awesome) and pretty much tells him that after this deal is over then their fight begins and she will kill him this time. Well apparently ol'boy didn't like that (go figure) and in the middle of space pulled his ship off from their ship, creating hull breaches and a huge clusterfuck of a mess.
As you can probably figure the rest of the party is abruptly awoken and about to shit their pants as to the fact that space is literally coming into the ship. Arguably the most important person on the ship (Gannis-who happens to be from a holocron) is the main person who saved us, alongside on of the companions. Needless to say Gannis was less than thrilled and as soon as we docked with the larger remaining Jedi fleet, left. So yeah pretty much in one game I managed to lose the trust of my companions and turn over one of the most powerful allies the Jedi have to the Sith.
Now I am picking up the pieces, working to fix everything, and trying to keep the galaxy from completely falling to the darkside...although if that happened, it wouldn't be too hard to make that switch. ;)
So to start the Star Wars game; I am going to try and not run both the games I had together, but I can't promise that won't happen and really there are only one or two readers who will know :). When we last left off from the Star Wars game, our group was sent with the mission to return to Coruscant (now occupied by Sith) and retrieve a holocron from one of the Senators. When we thought about it, we thought about how easy that was going to be...I mean no big deal guys right?! Just walk right into the Sith headquarters and take a holocron-walk in the park. Luckily, my beautiful and perfect Jun Fan (yes I will refer to him like Carlos from Night Vale #sorrynotsorry) arranged some "help" to the tune of clearing out the way for the most part so that we didn't meet up with any unnecessary unfriendlies whilst on the mission. After said holocron was collected, we headed back to the ship, where we planned to meet up with the other part of our party. That's where things get interesting.
We did the biggest faux pas of RPGs and the one thing that any smart party will try as much to avoid doing...we split up. For the most part things went "okay", aside from the other part of the party almost getting assassinated. They were able though to work it out through negotiations and returned to the ship with their "ally", ready to bring us the good news of their discussion. Turns out they had met up with a contract killer, hired to kidnap Harper (the heir to the Hapes' people) and through diplomacy and tactics managed to talk him out of that and instead into working with us to train some Silver Strikers (I am sure you guys remember those dickbags from the past post) that would be helpful to us. That sounds really great guys right?! I mean we worked on diplomacy instead of just shooting the shit out of everything and made an ally. Way to go us!!!
So here is the thing, I ALWAYS play safe characters, I try really hard to not rock the boat and not piss off other PCs. Really it is always my intention to keep the other PCs and their designs in mind with my character's actions, I think it is only fair to the other players and their characters. That being said, I did something more in line with what I thought my character would do and less what would be better for the party. So WARNING to all you readers, IF you are going to do this-make sure you are ready for the fallout. I wasn't and it has been tough to say the least. But first let's get into what my character did....
Way back in a backstory from long long ago in a far away galaxy, my character was put on a mission to kill a contract merc named Ladden. The mission was unsuccessful when she was pulled off the mission to start the quest (IE the game I am in now), so a mark was left alive, a job unfinished. So we get back to the ship and guess who is there waiting for us...none other than the rest of the party and Ladden. Good thing for my character, he didn't notice her at all, but she knew him and knew that this was the best chance that she was going to get to fulfill the mission. So she plays up the flirty Twi'lek nature and talks with him and tells him to come to her room later and she can give him the lightsabers that he requested. Of course he comes to her room, because duh and starts to put the moves on her. She puts a lightsaber at his chest and intimidates the fuck out of him (I rolled a nat 20 guys, it was awesome) and pretty much tells him that after this deal is over then their fight begins and she will kill him this time. Well apparently ol'boy didn't like that (go figure) and in the middle of space pulled his ship off from their ship, creating hull breaches and a huge clusterfuck of a mess.
As you can probably figure the rest of the party is abruptly awoken and about to shit their pants as to the fact that space is literally coming into the ship. Arguably the most important person on the ship (Gannis-who happens to be from a holocron) is the main person who saved us, alongside on of the companions. Needless to say Gannis was less than thrilled and as soon as we docked with the larger remaining Jedi fleet, left. So yeah pretty much in one game I managed to lose the trust of my companions and turn over one of the most powerful allies the Jedi have to the Sith.
Now I am picking up the pieces, working to fix everything, and trying to keep the galaxy from completely falling to the darkside...although if that happened, it wouldn't be too hard to make that switch. ;)
You're used to "not rocking the boat" because you're used to dungeon crawl / module games ... This here ye maties be sandbox!!!
ReplyDeleteAnd with it being a sandbox -- you rock that boat! It was great drama and makes for fun/interesting plot. I mean really when does life ever go from A to Z like it's supposed to? Never. So, why would a game? That would make it seem less real. Don't get me wrong, King Maker is fine, but when it's your motives / ideas / actions that push you to the top and not XP pumped out by a lined up series of bad guys.... mmmmmm, it just tastes better. And "gurrrrrllll" that game tasted gooood!
GGUURRRLLLL I can't really argue with the DM!! I just feel the worst, but I CAN FIX THIS!! Plus, I totally agree-if games are just dungeon crawls what is the point?!
ReplyDelete